Headmistress Ms.Seema Soni appreciated the effort put in by all the participants and was specifically delighted about the creativity with which the children composed their Art. The judges were MS.Shilpa Mishra (PRT) and Miss Sonu Singh (PRT). Students made any one of the given topic. The topics were a)Under-Water Drawing b) Spring Season in a village. Hello all, I am kicking around the idea of having a digital art contest for my elementary students 2-5 after seeing an amazing drawing one of my 5th graders. The participants made graphics using the tools of Tux Paint. There were 15 participants ,three students from each section of class II. The Competition was organized by Ms Jyoti Nautiyal (PRT). It’s good to be aware of one’s surroundings and to foster this inherit motive in the foundation years an Inter Section Tux Paint Competition was organised for class II was held on 17th of February,2023. Primary Department’s motto is ‘learners today leaders tomorrow’ and to achieve this we need to ignite the spark of quest for knowledge and being creative. Some of the activities done so far are:- paragraph writing on ‘myself ’ and ‘Do’s and Don’ts’ of computer lab etc.The Ahlcon Public School gives infinite opportunities to its students to explore and exhibit their talents by various ways and means. The Competition was organized by Ms Jyoti Nautiyal (PRT). This means you may download it and install it on as many machines as you wish, copy it for friends and family, and give it to your local schools. PRIZES: will give out prizes to 10 winners 1st prize wins an OLPC notepad computer, Sugar-on-a-stick loaded with Tux Paint, a Tux Paint T-shirt and button. Tux Paint is completely free software, released as Open Source software, under the provisions of the GNU General Public License (GPL), version 2. Generally a topic is given, discussed and then the children are given a chance to express their ideas through typing. This drawing contest is being run by and is open to all children aged 3 to 12 who live anywhere in the world. The children are also encouraged to work on Wordpad which allows them to improve their typing skills. Few examples of such games are- chess, weighing game, join the dots, completing the words with sound, the sequence game, memory game and finding the differences. Some of the games practiced so far are related to arithmetic skills, logical thinking, problem solving, brainstorming, games improving typing speed, and improving hand and eye coordination. In G Compris - They try their little hands on various educational games on G Compris which include all the skills required to develop their little brains. they use effects of rain, rainbow, ripples, blur, twin, grass, types of various objects, color mixing, bricks, railway tracks, confetti, emboss, flip, foam, kaleidoscope, mosaic etc. These children also explore the various creative tools of tux paint to draw sceneries for the given theme and to give special effects. It was originally made as an entry to a competition for the Linux logo. Knowledge on plant quality, competition, physiology, and. The teachers select the themes as per the ongoing month, which may include current events and special events for example -August- Independence day. Tux (mascot) is the official brand and penguin character of the Linux kernel. However, we observed great differences in leaf FA and herbivory among individuals within habitats. In Tux Paint - The little hands work upon Tux paint which enables them to explore their creativity. Tux Paint for Windows 1 is available as an installer program, downloadable as an executable program (.exe) which you can double-click to begin the installation process. The session began with an audio visual presentation on the history of computers where in the children were made aware of the very first calculating machines known as first generation till the third generation modern computers. The children work on Tux paint, G compris and Wordpad. They are taught here the basic skills and etiquettes of using computer along with few softwares which promote the logical thinking, the creativity, the arithmetic skills and problem solving skills of these young brains. The Computer club for Classes 1, 2 and 3 has the aim to train the very young learners to be able to handle computer and its parts properly.
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